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Sollin is a cross-platform desktop music player developed by the Sollin Team, designed to handle both local and online music playback within a single client. The current release is version 1.3.8, and the software has been published in two versions to date. Technically, Sollin is built on a modern web technology stack, combining Electron for cross-platform desktop delivery with React, TypeScript, Vite, and Tailwind CSS for its application framework and interface. The player's functionality is divided into two complementary modes. Local playback focuses on managing a user's own music collection, covering the local music library, playlists, lyrics, downloads, and backup features, making it suitable for organizing and preserving an offline catalog. Online playback, by contrast, does not ship with built-in streaming sources; instead, it depends on LX JS music source scripts that users import themselves, giving listeners flexibility to connect the client to the online sources of their choice while keeping the core application source-agnostic. This dual design makes Sollin relevant to the desktop audio and music player software category, particularly for users who want a unified environment that bridges personal offline libraries with configurable online streaming. Typical use cases include everyday music listening from a local collection, curating and maintaining playlists, viewing synchronized lyrics during playback, downloading tracks for offline access, and backing up library data to avoid loss, as well as streaming music online through user-supplied source scripts. Because it is built with Electron, Sollin runs as a desktop application across multiple operating systems rather than being confined to a single platform. With version 1.3.8 representing the latest of its two released versions, Sollin stands as an actively distributed, community-oriented music client that combines local library management with extensible online playback driven by user-imported sources.
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